CS5513 | Advance Multimedia Systems
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Course overview

The aim of this course is to help students develop an understanding of the fundamental principles of multimedia systems and how they are being developed and applied. The course will explain the technologies underlying digital images, videos and audio contents, including various compression techniques and standards, and the issues to deliver multimedia content over the Internet.

What you will learn
Fundamentals of Digital Data
Sampling and Quantization, Nyquist Sampling Theorem Under-Sampling, Posterization, Compression, Render
Vector Graphics
2D Graphics, Anti-aliasing, Bezier Curves Bezier Path, Transformations, Filters, 3D Graphics
Bitmap Graphics
Resolution, Scaling, Interpolation, Image Compression Quantization, File Formats, Image Manipulation Tools
Color Theory
SPD, Tristimulus Theory, Color Depth, Indexed Color Palettes, Dithering, Posterization, Complementary Colors Color Wheel
Video
Video Standards, Interlaced Video, Compression Motion Compensation, Postproduction, Streaming
Animations
Image Sequence, Digital Animation, Animated GIF Interpolation, Easing, Flash Animation
Sound
Nature of Sound, Store Audio Sound Editing, MIDI
Multimedia Applications
Multimedia Development Cycle, Multimedia Authoring, HyperText, HyperMedia, WWW, SMIL
Course program
Demonstrate knowledge on the concepts of multimedia systems | Apply theories and principles to multimedia design | Use various multimedia tools | Design and create interactive multimedia based applications | Work together to set and meet team goals, share information
Lessons Name Description Duration Week Slides
1 Introduction to Multimedia Systems Applications of Multimedia 3 hours 1 MSS0901
2 Enabling Technologies Media Types, Digital Technology, Sampling and Quantization 3 hours 2 MSS0902
3 Sound and Audio Nature of Sound, Store Audio, Sound Editing, MIDI 3 hours 3 MSS0903
4 Images and Graphics Digital Images, Depth and Resolution, Bitmap File Formats 3 hours 4 MSS0904
5 Bitmap Image Formats GIF, JPEG, JPEG 2000, PNG 3 hours 5 MSS0905
6 Vector Graphics Vector Primitives, Bezier Curves, Transformations, File Formats 3 hours 6 MSS0906
7 Scalable Vector Graphics - SVG SVG Primitives, Gradients and Filters 6 hours 7,8 MSS0907
8 Colors in Images and Video Color Space and Depth, Color Models 6 hours 9,10 MSS0908
9 Video Progressive and Interlaced Scanning, Aspect Ratio 6 hours 11,12 MSS0909
10 Animation Cel Animation, Sprite Animation, Key Frame Animation, Motion Tweening 6 hours 13,14 MSS0910
11 Multimedia Application Development MAD Classes, Types and Components of Multimedia Systems 3 hours 15 MSS0911
Lessons Name Description Duration Week Slides
1 Introduction to Multimedia Systems Applications of Multimedia 3 hours 1 MSS0801
2 Enabling Technologies Media Types, Digital Technology, Sampling and Quantization 3 hours 2 MSS0802
3 Sound and Audio Nature of Sound, Store Audio, Sound Editing, MIDI 3 hours 3 MSS0803
4 Images and Graphics Digital Images, Depth and Resolution, Bitmap File Formats 3 hours 4 MSS0804
5 Bitmap Image Formats GIF, JPEG, JPEG 2000, PNG 3 hours 5 MSS0805
6 Vector Graphics Vector Primitives, Bezier Curves, Transformations, File Formats 3 hours 6 MSS0806
7 Scalable Vector Graphics - SVG SVG Primitives, Gradients and Filters 6 hours 7,8 MSS0807
8 Colors in Images and Video Color Space and Depth, Color Models 6 hours 9,10 MSS0808
9 Video Progressive and Interlaced Scanning, Aspect Ratio 6 hours 11,12 MSS0809
10 Animation Cel Animation, Sprite Animation, Key Frame Animation, Motion Tweening 6 hours 13,14 MSS0810
11 Multimedia Application Development MAD Classes, Types and Components of Multimedia Systems 3 hours 15 MSS0811