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CS5513 | Advance Multimedia Systems

Introduction to Multimedia Systems Applications of Multimedia Download
Enabling Technologies Media Types, Digital Technology, Sampling and Quantization Download
Sound and Audio Nature of Sound, Store Audio, Sound Editing, MIDI Download
Images and Graphics Digital Images, Depth and Resolution, Bitmap File Formats Download
Bitmap Image Formats GIF, JPEG, JPEG 2000, PNG Download
Vector Graphics Vector Primitives, Bezier Curves, Transformations, File Formats Download
Scalable Vector Graphics - SVG SVG Primitives, Gradients and Filters Download
Colors in Images and Video Color Space and Depth, Color Models Download
Video Progressive and Interlaced Scanning, Aspect Ratio Download
Animation Cel Animation, Sprite Animation, Key Frame Animation, Motion Tweening Download
Multimedia Application Development MAD Classes, Types and Components of Multimedia Systems Download
Advance Multimedia Systems

Digital Multimedia
By: Nigel Chapman and Jenny Chapman

Course Info

The aim of this course is to help students develop an understanding of the fundamental principles of multimedia systems and how they are being developed and applied. The course will explain the technologies underlying digital images, videos and audio contents, including various compression techniques and standards, and the issues to deliver multimedia content over the Internet.

Demonstrate knowledge on the concepts of multimedia systems | Apply theories and principles to multimedia design | Use various multimedia tools | Design and create interactive multimedia based applications | Work together to set and meet team goals, share information


Course Aim
  • Demonstrate knowledge on the concepts of multimedia systems
  • Apply theories and principles to multimedia design
  • Use various multimedia tools
  • Design and create interactive multimedia based applications
  • Work together to set and meet team goals, share information

Learning Outcomes
  • Fundamentals of multimedia, media and data streams
  • Sound/audio, image, graphics, video and animation
  • Topics in data compression including coding requirements, source, entropy, and hybrid coding
  • JPEG, H.261 (px64), MPEG, MP3 and etc
  • Multimedia applications including digital libraries, system software, toolkits, conferencing paradigms
  • Structured interaction support, and examples from video/audio/graphics conferencing
  • Latest Web technologies, such as XML, X3D and Semantic Web